Electronic Games

For: Year 10 students

Description

This program covers an introduction to electronics components and their function. The students practise soldering and assembly techniques whilst developing their ability to identify and understand the function of the electronic circuitry components. In addition to the program there is an opportunity to discuss career options which focus on Electrical, Electronic or Mechatronic Engineering.

What will students do?

Students will make an interactive electronic game called Penguin Pong, which allows 2 players to compete in an electronic game of ping pong. The second electronics board is a musical keyboard with an octave of capacitive touch keys. The board doubles as a Simon Says game where the player will copy a pattern of flashing lights to play an identical tune.

Conditions

  • As this program is a practical activity, students and accompanying adults will be required to wear closed in shoes and appropriate dress. Long hair will need to be tied back.
  • Teachers will receive confirmation of booking and pre visit information.
  • This program requires a minimum of 15 students to attend, and has a capacity of 25 students.

Bookings

Teacher 
School 
Phone 
Email 
   
Session All sessions from 9:30am to 2:30pm
  
   
No. of students  
   
Year level 

   
  Comments or special instructions (e.g. disabled access required)
  
   
  
   

Areas of study and research

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